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Tom Meyer and Al Globus.
Direct manipulation of isosurfaces and cutting planes in virtual
Technical Report CS-93-54, Brown University, RI, USA, December 1993.
Clifford Beshers and Steven Feiner.
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Virtual environments research at the Georgia Tech GVU Center.
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C. Cruz-Neira, D.J. Sandin, and T.A. DeFanti.
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Peter Schröder and David Zeltzer.
The virtual erector set: Dynamic simulation with linear recursive
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Alex P. Pentland.
Computational complexity versus simulated environments.
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S. Bryson and C. Levitt.
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Mark A. DeLoura.
A summary of virtual environments research at UNC-Chapel Hill.
CyberEdge Journal, December 1992.
William Bricken and Geoffrey Coco.
The VEOS project.
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J. Encarnação and M. Göbel.
European activities in virtual reality.
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M. Göbel and J. Neugebauer.
The virtual reality demonstration centre.
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J.F. Balaguer and E. Gobbetti.
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J.D. Bolter and C. van der Mast.
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Christer Carlsson and Olaf Hagsand.
The MultiGDistributed Interactive Virtual Environment.
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Televirtuality: The merging of telecommunication and virtual
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Tamotsu Murakami and Naomasa Nakajima.
Direct and intuitive input device for 3-D shape deformation.
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Visual proprioceptive control of stance.
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Virtual Environments Visualisation