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8 Further Information Sources

8.1 World-Wide Web

The VRML Repository at the San Diego Supercomputer Centre maintains a comprehensive range of information about all aspects of VRML. References to this site have been made throughout this document.

The VRML Frequently Asked Questions (FAQ) is a good starting point for learning about VRML.

The Yahoo Index on VRML

Wired's VRML Forum

VRML World is a online magazine about VRML and other related topics from Mecklermedia.

Mark Pesce is the moderator of the www-vrml mailing list, his Web page contains a number of papers on the future development of VRML.

New College of California vrmLab

VRML at NCSA

VRML-O-Rama by Spidaman contains many VRML links.

8.2 Mailing Lists

www-vrml is the main forum for all topics concerning VRML, see section 7.2 for more details on joining.

vrml-modeling mailing list discusses issues concerning the creation of VRML worlds. To subscribe to the list, send email to vrml-modeling@sdsc.edu containing the message add vrml-modeling.

vrml-behaviours discusses technical issues regarding implementing interaction and animation behaviours in VRML. To join this list, send email to vrml-behaviours@sdsc.edu, containing add vrml-behaviours in the message body.

Black Sun Interactive maintains an hyper-archive of all three of these mailing lists.

The Usenet news group alt.lang.vrml also discusses VRML.

8.3 Publications

The following two books on VRML are now available:

VRML Browsing and Building Cyberspace
Mark Pesce
New Riders Publishing, Indianapolis, USA, 1995
ISBN 1-56205-498-8

The VRML Sourcebook
Andrea L. Ames, David R. Nadeau, John L. Moreland
John Wiley & Sons, 1995
ISBN 0-471-14159-3

Since VRML 1.0 is based upon the Open Inventor format, the following book may be useful for reference.

Inventor Mentor
Josie Wernecke
Addison-Wesley Publishing Company, 1994
ISBN 0-201-62495-8

The standard reference book for 3D computer graphics is Foley et al. Glassner's book provides an alternative less mathematical introduction to the main concepts of 3D modelling.

Computer Graphics: Principles and Practice (2nd edition)
James D. Foley, Andries van Dam, Steven K. Feiner and John F. Hughes
Addison-Wesley Publishing Company, 1990
ISBN 0-201-12110-7

3D Computer Graphics: A Users's Guide for Artists and Designers
Andrew S. Glassner
The Herbert Press, London, 1989.
ISBN 1-871569-37-0

Books on the World-Wide Web and the Internet are filling up the shelves of book shops. However, the following SIMA report is an excellent introduction:

Running a World-Wide Web Service
Brian Kelly
SIMA Report Series, 1994
ISSN 1356-5370
An online version of this handbook is available.


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