AGOCG logo
Graphics Multimedia VR Visualisation Contents
Training Reports Workshops Briefings Index
Also available as an Acrobat File Back Next


Executive Summary

Overview Report

Main Report


  Computer Graphics
  The Web


Bibliographic History

Review of Visualization in the Social Sciences: Main Report


Multimedia is the use of more than one medium such as text, still graphics, sound, animation, and video, to represent and convey information. It gives the user control over the order in which to see or hear this information. In its current use, multimedia implies the use of a computer and almost always implies interactivity as well. While multimedia opens the doors to discover and communicate, it also raises issues such as cost, control, effectiveness, accessibility and potential negative intellectual outcomes. Lately, researchers have also started using `texture' for data visualization, the rationale behind this being to exploit the sensitivity of the human visual system to texture in order to overcome the limitations inherent in the display of multidimensional data (Rao & Lohse, 1996).

The issue of sound in the context of visualization may at first seem surprising. There is, however, evidence to support the claim that sound is a viable means of representing and communicating information and can serve as a valuable addition to visual displays [12].

Graphics     Multimedia      Virtual Environments      Visualisation      Contents